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Product (UX) Designer

Hubble Network

Hubble Network

Product, Design
Seattle, WA, USA
USD 157k-267k / year
Posted on Mar 12, 2026

Hubble Network was founded with the intention of delivering on the promise of what Internet-of-Things (IoT) was supposed to be. We're building a global Bluetooth® network dedicated to machine-to-machine connectivity. We differentiate ourselves as the first modem-less and gateway-less, direct-to-satellite network from off-the-shelf Bluetooth® Low Energy chips. Hubble is ideal for applications in logistics, AgTech, and maritime where economies of scale for volume consumer and enterprise asset tracking is a priority. Our goal is to be the first billion-endpoint-connected network in the world.

Hubble is an early-stage, venture-backed startup supported by some of the best investors in the world. In their previous lives, the founding team has been successful in raising $100s of millions in venture funding, developing the Amazon Sidewalk network, launching billions of dollars of space assets, and leading their teams to successful exits, both through acquisition and IPO. We are now looking to bring on talented team members who are the best at what they do to help us make Hubble a reality for the world.

We're looking for a Product/UX Designer to own the design of Hubble's core product surfaces: the dashboard, developer documentation, and mobile app. This role sits at the intersection of product and engineering, and requires deeply understanding how developers and enterprise operators experience Hubble across every touchpoint, from reading our docs and setting up physical hardware for the first time, to managing a large fleet of connected assets in the field.

You'll be the person who holds the full user journey in mind and makes sure the experience is coherent across all of it. You'll talk directly to customers, conduct research, and bring that understanding back into every design decision. You'll also build the design systems and foundations that let Hubble design consistently as the product scales.

This role is for someone who combines strong design craft with genuine technical curiosity and real empathy for developer audiences. You should be equally comfortable discussing API design and device constraints with engineers and sitting with a customer to understand how they think about connectivity, asset visibility, or operational monitoring, and then turning that understanding into product experiences that feel intuitive and well-considered

Preference is for the role to be in Seattle, but West Coast Remote could be okay!

KEY RESPONSIBILITIES

  • Design and evolve Hubble's dashboard: the primary surface where developers and enterprise operators onboard devices, manage fleets, and extract operational signal from their connected assets
  • Design for velocity. Think big about the end-state experience, but break it into shippable increments. Structure work so that we can crawl, walk, and run, validating early, learning quickly, and avoiding over-design before product-market fit signals are clear.
  • Design the developer docs experience, working with engineering and technical writers to make documentation that is clear, navigable, and genuinely useful for developers at every stage of integration
  • Design the Hubble mobile app, with an understanding of how the mobile context differs from the dashboard and what developers and operators need when they are in the field
  • Think across the full user journey. A developer's experience of Hubble spans documentation, APIs, physical device setup, the dashboard, and the mobile app. Your designs should account for how those touchpoints connect and hand off to each other.
  • Build and maintain a design language system with documented components and usage guidance that scales across product surfaces and supports engineering velocity
  • Deliver complete design artifacts: user flows, state coverage across idle, loading, success, error, and empty states, and handoffs that give engineers what they need to build without follow-up
  • Use AI tools to move faster and explore more broadly. Generate multiple directions early, synthesize user research efficiently, and prototype ideas at a fidelity useful for getting feedback before committing to a direction.
  • Participate in PRD reviews and RFC cycles and bring a design point of view to product and engineering decisions
  • Talk directly to developers and enterprise operators. Understand how they think about their problems and let that shape what you design.
  • Partner with Growth on activation flows and self-serve content that reduces friction for developers discovering Hubble on their own

BASIC QUALIFICATIONS

  • 8+ years of product design experience with a portfolio that demonstrates strong craft and strong UX thinking.
  • Experience designing for developer audiences across multiple touchpoints. You understand how developers evaluate tools, what earns their trust, and how to design across surfaces like documentation, APIs, dashboards, and mobile in a way that feels cohesive. Bonus if you have thought about design across the full developer journey, including the physical hardware context developers are building in.
  • Comfort with the full range of UX work: journey mapping, user flows, wireframing, interaction design, visual design, and prototype-based testing. You move fluidly between strategic and detailed work.
  • Fluency with modern design tools and AI-assisted workflows that results in faster iteration, broader exploration, and higher-quality output.
  • Strong fundamentals in information architecture, visual hierarchy, interaction design, and accessibility
  • Experience with developer platforms, IoT, connectivity, infrastructure, or enterprise SaaS preferred
  • A track record designing for both product-led growth and enterprise motions, with an understanding of where those design requirements diverge
  • Disciplined about sprint cadence. You produce artifacts on time, communicate clearly with engineering and product, and close handoff loops without creating downstream ambiguity.
  • Experience building design systems that teams actually use, with documentation that helps engineers work independently
  • Clear, confident communicator. You can present a design rationale, hold a point of view, and write UX copy with the same care you bring to the UI.
  • Self-directed. You identify the work that matters, prioritize well, and operate effectively without close direction.


COMPENSATION & BENEFITS
💰 Salary: $157,000 - $267,000 (commensurate with experience)
🩺 Comprehensive Benefits – Health, Dental, Vision, & HSA options
🌍 Unlimited PTO
🚇 Commuter Benefits (if working from HQ)
🎓 Learning & Development Allowance
💪 Health & Wellness Stipend
🌎 Sabbatical Program – Recharge and explore new ideas
🛠 Cutting-Edge Space Tech – Work on state-of-the-art satellite system


ITAR REQUIREMENTS
Hubble is required by the U.S. Government to comply with various space technology export regulations including the International Traffic in Arms Regulations (ITAR). All applicants must be a U.S. citizen, lawful permanent resident (“green card holder”) as defined by ITAR (22 CFR §120.15). More information on ITAR can be found here.

Hubble is committed to creating a diverse environment and is proud to be an equal opportunity employer. Each individual has the right to work in a professional environment that promotes equal employment opportunity and prohibits discriminatory practices, including harassment. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status.

Seattle Washington

Washington Pay
$157,000$267,000 USD